Spiderware
Soulbound

SOULBOUND
LIVE WORLDS

A top-down pixel art game built for quick co-op sessions with friends—and a massive open world underneath: base management, upgrades, and progression you can refine for months.
Weekly live events. The team keeps the world moving because we built the machine to ship fast.
WEEKLY LIVE EVENTS
The world updates with new challenges, events, and stories.
Players shape what happens next; the studio responds.
ARCADE CO-OP, DEPTH UNDERNEATH
Fun from the first minute—then long-term systems to master.
Play for ten minutes or settle in for the long haul.
HAND-CRAFTED WORLD
Every corner stays true to the fantasy and the lore.
A small, empowered team feeding a living game—not a content mill.
HOW WE WORK
Fully remote. Fully async. No office, no mandatory meetings.
We write things down, trust our people, and let them work when and where they do their best work.
Creativity doesn't punch a clock.

WHAT WE BELIEVE

How games are built is broken. How studios operate is broken. Players evolved—the industry didn't. We still believe massive live-service worlds—single shared spaces where thousands of players write real history together—are the best thing in gaming. They just need studios that can actually keep up.We're here to bring them back.

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WE'RE HIRING • ALL ROLES FULLY REMOTE • VIEW OPEN POSITIONS →